![]() while what you actually see, could be this. *a bunch of dummies with specific orientation and names. Under the hood, a complete working car looks like this (selected cube being the front left wheel): But from AC engine's point of view, you could drive a cube. Well, it matters if you want to make a top mod, and boost immersion, of course. If you're anything like me, then please keep reading. ![]() I personally like to start simple and once that is clear, continue to build on it. And that makes it not so straight forward to succeed with your first car. ![]() But it concentrates too much on the graphical side and not enough on the rest. ![]() It's long and complex, and has a lot of useful information. Example - the car_pipeline*.pdf directly coming with Assetto Corsa (typically under \STEAM\steamapps\common\assettocorsa\sdk\dev). However, I feel they don't treat the subject as a whole. There are already tutorials on car modding for Assetto Corsa out there. ![]()
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